Android TV Apps Development: Building for Media and Games by Paul Trebilcox-Ruiz

By Paul Trebilcox-Ruiz

This extraordinary brief booklet walks you thru developing very good leisure apps for one of many most modern Android systems. Android television Apps improvement: development Media and video games will demystify the various most recent APIs and current the instruments beneficial for construction functions that run on Android TV.

Walking via instance purposes, you'll study the vocabulary essential to remedy real-world difficulties and the way to provide your content material at the tv via Android. as well as useful code examples, you'll find out about numerous layout concerns that might make utilizing your apps an relaxing event for users.

What you'll learn:

the way to layout for Android TV
how you can create a media app for Android TV
What are the sport design/development concerns for Android TV
tips on how to distribute Android television apps

Audienceevelopers with a few event with Android improvement who're drawn to development purposes for the Android television platform.

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Additional info for Android TV Apps Development: Building for Media and Games (Protocollen Voor De Ggz)

Example text

Public static final String EXTRA_VIDEO = "extra_video"; Next you’ll need to tie in the BrowseFragment to the DetailsFragment. java and update the class definition line so that MainFragment also implements OnItemViewClickedListener. When a CardPresenter item is clicked, OnItemClicked will be called. You will need to check the data item type associated with the view to see if it is a Video object, and if it is, pass it to the VideoDetailsActivity as an extra when starting the new activity. EXTRA_VIDEO, video ); startActivity( intent ); } } When your onItemClick method is defined, you will need to associate it with MainFragment so that the app knows to call onItemClicked when an item is clicked.

Xml. This file will contain a few colors that you will use throughout your app in one easy to access location. When the file is created, add a new color named search_button_color and give it any color hex value that fits the theme of your application. This example uses an orange, as defined by #FFA500. > #FFA500 Next you will need to define the initSearchOrb method in your MainFragment class. This method will be where you can set the SearchOrbView color and determine what it does when clicked.

When the ViewHolder is created, you can return it for use by the Presenter. The final method that you will need to override in the Presenter is onBindViewHolder. As the name implies, this is where you will bind data to the views in the ViewHolder so that the CardPresenter is displayed correctly. At this point you should be able to compile and run your application on an Android TV device or emulator. json, as well as the category headers for each group of videos, as shown in Figure 3-2. While there’s some more customization that can be done to the BrowseFragment, we’ll save that for the next chapter in this book.

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